Game Development, where is directX going?

From gamespot, Microsoft announced a new toolkit that would work across Microsoft platforms to develop games. I can certainly understand that the scope is far bigger than just directX technologies, but how is that going to merge into the developer toolkit? And will we ever see an official way to let homebrew software running on .net work on an Xbox console?

One last question, I’ve still not heard of WinFS relations to gaming… I strongly think that a winfs store for game “saves” is going to provide for a great way to manage game sessions, be it on a usb memory card, or on your hard drive. How will it be possible, through one development platform, to target the full power of winfs, some subset of it on Xbox2, and the nothing we have on winNTx?

I know, I’m asking too many questions :)

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